- Unity's Learn Page on their website provides us will an intermediate tutorial about AI and Unity: Unity Enemy AI
- Here is a nice article on NavMesh Navigation for Unity: Unity 3D AI Navmesh
- This links is about Goal Oriented Action Planning(GOAP) AI for Unity: GOAP for Unity
Sunday, February 22, 2015
Some links on Artificial Intelligence in Unity
Here are some links to provide some information on Unity AI. I am using these as I reading the book "Unity AI Programming Essentials" which I will be reviewing on March 4th.
Thursday, February 19, 2015
My review of another great Packt Publishing book! This time on Unity AI!
On Wednesday March 4, 2015 I will review the book "Unity AI Game Programming Essentials." The book is written by Curtis Bennett and Dan Violet Sagmiller. The book goes into details about 3 Unity AI solutions that are available in the Asset Store. The first is Quick Path which is available for $10., then there's React AI which costs $45., and then there is RAIN which is free. Most of the book uses the free RAIN plug-in. I am looking forward to reading more about these plug-ins. For more information see the book listing at Packt Publishing.
Wednesday, February 18, 2015
Free books from Packtpub!
Everyday between now and March 5th Packt Publishing is hosting their Free Learning event! Each day they will provide one of their wonderful ebooks free for download.
This is a fantastic opportunity to study new software, improve a programming language or perhaps learn how to use Raspberry Pi! I've picked up the past 3 days worth so check it out at http://bit.ly/1vy718F !
This is a fantastic opportunity to study new software, improve a programming language or perhaps learn how to use Raspberry Pi! I've picked up the past 3 days worth so check it out at http://bit.ly/1vy718F !
Monday, January 26, 2015
Three links to some interesting Unity information
Well its been over a month since my last post. I hope all of you enjoyed your holidays. I have big plans for this blog so stay tuned and see what's happening.
First I will give you the links I promised:
Daggerfall Tools for Unity - This is a fantastic free tool for bringing the old Elder Scrolls game Daggerfall into Unity and using the assets and code as a starting point for your own game. Please follow all applicable Copyright laws. I can't wait to play around with this one.
Fix Uniy error Timestamps and asset maps out of sync - Apparently Unity can have an error where all the assets, including scripts, models, etc, don't appear in your project. Very frustrating if you have been working on a project for awhile. This post by Wajahat Karim at his blog explains how he worked around this issue and how to prevent it from happening again.
Embedding Unity 3D into Wordpress -This post from Wajahat Karim's blog explains how you can embed Unity's web player into Wordpress.
That's it for now. Have a wonderful day!
First I will give you the links I promised:
Daggerfall Tools for Unity - This is a fantastic free tool for bringing the old Elder Scrolls game Daggerfall into Unity and using the assets and code as a starting point for your own game. Please follow all applicable Copyright laws. I can't wait to play around with this one.
Fix Uniy error Timestamps and asset maps out of sync - Apparently Unity can have an error where all the assets, including scripts, models, etc, don't appear in your project. Very frustrating if you have been working on a project for awhile. This post by Wajahat Karim at his blog explains how he worked around this issue and how to prevent it from happening again.
Embedding Unity 3D into Wordpress -This post from Wajahat Karim's blog explains how you can embed Unity's web player into Wordpress.
That's it for now. Have a wonderful day!
Thursday, December 18, 2014
Packtpub is at it again with $5 ebooks and videos until January 6, 2015!
Following the
success of last year’s festive offer, Packt Publishing will be celebrating the holiday
season with an even bigger $5 offer.
From Thursday 18th
December, every eBook and video will be available on the publisher’s website
for just $5. Customers are invited to purchase as many as they like before the
offer ends on Tuesday January 6th, making it the perfect opportunity
to try something new or to take your skills to the next level as 2015 begins.
With all $5 products
available in a range of formats and DRM-free, customers will find great value
content delivered exactly how they want it across Packt’s website this Christmas and
New Year. Find out more at Packtpub
Friday, December 12, 2014
My review of "Unity Game Development Blueprints"
“Unity Game Development Blueprints” by John P. Doran is a
book about creating three different games in Unity 4.6. Packtpub’s listing for the book at http://bit.ly/unitybl includes a fairly hefty
download of the assets for the games you will create. This is an “advanced beginner”-to-intermediate
level programmer book and the author has provided videos of the completed games
at https://www.youtube.com/user/netravelr/videos.
Over
the course of the first two chapters you create a 2D game called Twin-Stick Shooter. The author compares
this design to the game Geometry Wars.
In the first chapter the whole game is created with all the usual
trappings. The second chapter goes into
detail on creating the interface for the game using the Unity legacy GUI
system. One of the things I liked about
this book is that at the end of each chapter the author provides challenges for
you to personalize the game and make it your own.
In
chapter 3 you get to create a side-scrolling platformer which combines 2D and
3D gaming. I found this chapter very
interesting in that you create your own tile-based level. This is something that I have always wanted
to do and the chapter is a nice introduction into how this could be accomplished. It also prepares you for later chapters in
which you set-up a 3D environment using prefabs that you create.
The
rest of the book, with the exception of chapter 9, is dedicated to creating a
3D FPS. Chapter 4 is all about creating
a terrain for the game which includes making your own skybox and using the
Basic water component that comes with the free version of Unity. Chapter 5 covers the creation of an indoor
level using prefabs that you place and snap together. Chapter 6 is all about the gameplay and
creating the AI for the game.
In
chapter 7 you learn about creating saves for all three games you have
made. I really enjoyed this chapter as I
have always wondered how this was done.
Mr. Doran provides a way of storing information for your game that is
installed on a player’s machine. He
also provides a link for using XML serialization. Chapter 8 is all about putting
finishing touches on the game including setting up a free installer for the
games. I think this definitely helps to
make your game look more professional.
The
book ends with a whole chapter covering the new User Interface system in Unity
4.6. The interface for Twin-Stick Shooter is recreated using
the new UI.
I
really enjoyed this book on Unity. I like
the fact that it is new, current with the latest Unity release and that the
games you program are fun to play. I
also like that Mr. Doran doesn’t hold your hand throughout developing each of
the three games. If you have already completed
some introductory tutorials on Unity then this is the book for you!
The contest continues for another week. Please post your comment for a chance to win a free copy of this great book.
Thursday, December 4, 2014
A fantastic contest for you to win an e-copy of "Unity Game Development Blueprints!"
I've been given another opportunity by the kind people at Packtpub to review the book, "Unity Game Development Blueprints" by John P. Doran who has written so many other great books for Packtpub. My review of the book will be posted on December 12th.
Win A Free Copy of Packt's Unity Game
Development Blueprints
We are pleased to announce that we have teamed up with Packt Publishing and are organizing a giveaway especially for you. All you need to do is just comment below the post and win a free e-copy of Unity Game Development Blueprints. Two lucky winners stand a chance to win an e-copy of the book. Keep reading to find out how you can be one of the Lucky One.
Overview of Unity Game Development Blueprints
·
Create a wide variety of projects with Unity in multiple genres and
formats
·
Complete art assets with clear step-by-step examples and instructions to
complete all tasks using Unity, C#, and MonoDevelop
·
Develop advanced internal and external environments for games in 2D and
3D
How to Enter?
Simply post your expectations from this book in
comments section below. You could be one of the 2 lucky participants to win the
copy.
DeadLine:
The contest will close on December 19th,2014.
Winners will be contacted by email, so be sure to use your real email address
when you comment!
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