“Scratch 2.0 Game
Development Hotshot”
[Note: I have received
a free copy of this book in exchange for writing a review. The review contains my own thoughts and
opinions.]
“Scratch
2.0 Game Development Hotshot” published by Packt Publishing is guide to
learning how to program in Scratch 2.0, a new version of the popular visual
programming environment originally developed by the Massachusetts Institute of
Technology (MIT). First thing to note about this book is that it’s not a
beginner’s guide to Scratch. I would
suggest trying out a few tutorials from the Scratch 2.0 website before you
start the projects that are in the book. There are 10 projects that provide exercises
that are increasingly more complicated.
Each
chapter guides you through making a game and some chapters let you enhance one
of your previously made games. There is
a file that you can download from the Packt Publishing website that includes
most of the graphics and scripts that are necessary to create each game.
“Scratch 2.0 Game Development Hotshot” begins
each chapter by describing the game you will create and what you will learn
after completing it. Then there is a
picture of game in its finished state.
Step-by-Step instructions on how to make each game are included as well
as descriptions of what you are doing and why it is important. Each chapter ends with Hotshot challenges
which provide you with several ideas of how to enhance the game.
The
appendix provides an overview of version 2.0’s new interface indicating where
all the important tools are. This is
also serves as a primer on using Scratch 2.0.
Scratch 2.0 is available as a web-based application and also as a free
download. Before you download Scratch
2.0, be sure to check the version as there are still links on MIT’s website
pointing to Scratch 1.4.
“Scratch 2.0 Game Development Hotshot” published
by Packt Publishing is definitely a good book to further you knowledge of
Scratch 2.0 and while you are learning you also are development fun games to
play afterwards.
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